Version 0.3 - Difficulty(parry time)
Okay so, after only 1 hour here's the new update!
I guess I can go into a 1 month hiatus just to keep it up.
I added the parry time/immortality time with a slider in the settings which also affects the score, the less time the more points you get.
I'm already thinking of some problems that can occur but haven't tested yet, which is the fact that, since there is no roof to the boss speed increase it could eventually become impossible to beat it, I'll fix it in the future (maybe) either by decreasing the cooldown of the parry action or more likely by adding a roof to the level, since the cooldown decrease could be confusing while playing and I guess it could be spammed after a while.
What's next? I want to add the actual parry.... FINALLY. I was calling it dodge at first when I always wanted to be a parry, but in the endless mode it's more of a visual effect since there's only one boss, it would make more sense in the "story mode", still I think it could look neat. And I want to improve the parry effect instead of just -- YELLOW -- .....
Anyways that's it for today no more updates
Files
Get B'akjol - Uprising
B'akjol - Uprising
Quick and fast action game, you have to dodge enemies projectiles
Status | In development |
Author | Seppia |
Genre | Action, Survival |
Tags | Arcade, Boss battle, Casual, High Score, No AI, Retro, Short, Unity |
Languages | English |
Accessibility | Textless |
More posts
- Version 0.5 - Boss Types4 days ago
- Version 0.4.1 - Better animations... I guess4 days ago
- Version 0.4 - Parry8 days ago
- Version 0.2 - Settings and polishing9 days ago
- Version 0.1b - Leaderboards25 days ago
- New Game New Ideas28 days ago
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