Version 0.9 - Story Mode!
The Story mode is finally here!
After so many problems with it (I hate animations) I was finally able to put it all together in a (somehow) decent way... I hope so...
The story mode is simple: 6 stages, destroy the boss to be able to reach the next stage with a different kind of it. The difficulty increases with time, so try to beat it as fast as possible, while the last stage has fixed difficulty.... but with a... surprise...
You don't have to beat it all in one go or anything, whenever you beat the boss(or reach the next stage I don't remember now :c) progress are automatically saved, no worries about that.
Next Major update will be the 1.0 where every asset will be original... but it will take a lot if not indefinitely, since it will cost some money and I don't a penny out of this it will be all because I want to "complete" this project rather than anything else, so I have no idea when it will be BUT, I will update the game from time to time, not as before with frequent and regular updates but to improve/fix things. The skeleton is complete, I don't have much in mind for this project anymore and I think of it as virtually complete.
There are some things that I still want to add though... but they won't make sense without better and original assets. For example: in the story B'akjol gains humanity with each stage complete, so every time you complete a boss he becomes "more human" and you will talk with your little helper about it, but since there's no change right now it won't make much sense...
Well, I guess that's all... bye bye~!
Files
Get B'akjol - Uprising
B'akjol - Uprising
Quick and fast action game, you have to dodge enemies projectiles
More posts
- Version 0.5 - Boss Types25 days ago
- Version 0.4.1 - Better animations... I guess25 days ago
- Version 0.4 - Parry29 days ago
- Version 0.3 - Difficulty(parry time)30 days ago
- Version 0.2 - Settings and polishing30 days ago
- Version 0.1b - Leaderboards46 days ago
- New Game New Ideas49 days ago
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